﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Player
{
    public enum WashEventType
    {
        Create = 1,
        Destroy = 2,
        Activate = 3,
        Deactivate = 4,
        RectangleChange = 5,
        Minimize = 6,
        Maximize = 7,
        Restore = 8,
        Settext = 9,
        Clicktext = 10,
        ConsoleText = 11,
        WindowActivate = 12,
    }

    public enum Direction
    {
        Input,
        Output
    }
}
